[sldev] Opening the server source?

Jason Giglio gigstaggart at gmail.com
Mon Jul 9 07:46:55 PDT 2007


Jim Purbrick (Babbage) wrote:
> Actually, the first C# scripts ran on SL simulators about 18 months ago, 
> but that's because they were scripts I wrote and so trusted. As Adam 
> says, being able to securely run untrusted scripts written in arbitrary 
> languages is the tricky bit. Our microthreading injector can whitelist 

Why do you need to set the target that high?  Just put compiling onto 
the server side for now, and only compile LSL.  The client can just run 
a very basic syntactic check before uploading the source code.

I think most people would have very happy to see "fast LSL" sooner, 
rather than "arbitrary assemblies from arbitrary languages" much much 
(much) later.

Taking this step doesn't preclude allowing arbitrary languages in the 
future, and would go a very long way to help the situation in the 
shorter term.

Not to mention, it would be a good way to get the bugs worked out of the 
basic system, prior to introducing the complexities of code compiled in 
outside environments.

-Jason


More information about the SLDev mailing list