[sldev] Voice

Max Okumoto okumoto at ucsd.edu
Tue Jul 31 23:27:29 PDT 2007


Yea, it would be nice if we could adjust the "view point".  I have a 
dual monitor setup, and one of the things that
I wish I could do shift some of those windows to the side.  And have my 
avatar in the center of the other screen.

     Max


Callum Lerwick wrote:
> On Tue, 2007-07-31 at 21:12 -0700, Second Life wrote:
>
>   
>> Image 1: My normal, every day, always open window set. History and IM with 
>> enough space for 8-9 IMs before scrolling sets in and then I can enlarge it 
>> quite a bit sideways without using up any more real usable screen 
>> real-estate (eating up the mini map of course).
>>
>> http://www.seal-cove.com/chatterbox/Current.jpg
>>     
>
> This is exactly what I do. This is a sign.
>
> There should be a "communications HUD" that docks like a toolbar along
> the top (or bottom, perhaps it could integrate with normal chat and
> those damn buttons along the bottom) with a layout something like this.
> This HUD should bump the center of focus of the 3D view down so that it
> doesn't feel like your view is getting cut off. Just like how the center
> of focus moves to the side when you edit your avatar appearance.
>
> Now make it a slide out bar, that can be easily hidden with one click.
> Maybe it could auto-hide. Maybe it could stretch bigger and smaller as
> the mouse approaches. OSX, eat your heart out.
>   
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