[sldev] Valve/Steam Hardware survey.

Dirk Moerenhout blakar at gmail.com
Wed Jun 13 07:03:39 PDT 2007


That info is great! I hope LL can come up with something similar for
SL. It'd greatly benefit targeted performance coding. Based on the
Steam info these would be the parameters:

- Memory footprint should target 256MB systems and above
- Video memory footprint should target 128MB cards and above
- Windows OS target should be XP (for example the heap allocation handling)
- RDTSC, CMOV and FCMOV are safe
- SSE is safe
- SSE2 can be used conditionally if the SSE2 code + checks is faster than SSE

Memory foortprint is probably a good example of where things go wrong
currently. Minimum for SL is 256MB and recommended is 512MB and we all
know that 1GB doesn't hurt :)

Dirk aka Blakar Ogre

On 6/13/07, Laurent Laborde <kerdezixe at gmail.com> wrote:
> Hi,
>
> it's mostly "gamer" hardware survey (steam is the platform for game
> like Half-life 2, etc).
> But i think it's still usefull for us, secondlifer, to read this one anyway :
>
> http://www.steampowered.com/status/survey.html
>
> I'm surprised that more than 50% of gamer have less than 1GB of RAM,
> and 25% with less than 512MB.
> Dual-core cpu are 22%, not bad, probably the same 22% with 1.5GB or more RAM. :)
>
> PS: the survey started 2 weeks ago, so it's not outdated.
>
> --
> kerunix Flan
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