[sldev] Moving/Rotating objects in Build mode
Dzonatas
dzonatas at dzonux.net
Mon Mar 26 19:36:46 PDT 2007
I posted a link awhile ago for Wii remote drivers that work on the PC.
There was also some code added in development to handle joystick input -
which was mentioned in this list awhile ago also.
Ettore Pasquini wrote:
> I am looking for a way to use external input devices to rotate and translate
> objects/primitives along the 3 axes in Build (Create) mode, with high
> resolution.
>
> Currently you can move, lift, rotate the edited object with the mouse, and
> as a start I thought it would make sense to study which classes implement
> the mouse controls for this feature. Where should I look? For instance,
> which method is called when the user rotates/moves the object along the X
> axis with the mouse?
>
> Thanks in advance,
>
> Ettore
>
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