[sldev] Better support for the Open Source community
John Hurliman
jhurliman at wsu.edu
Wed Nov 14 15:47:39 PST 2007
Where can I find the c-ares binary in SVN?
John
Kent Quirk (Q Linden) wrote:
> Neither can we. We do, of course, use source control. And we check in
> things like build scripts, and binary copies of third-party libraries.
> Which is why it's entirely plausible that individual developers would
> not have encountered problems with c-ares.
>
> Q
>
> Hamncheese wrote:
>> That's a pretty bad assumption. The only time a developer won't use
>> version control on code is...wait.. I can't think of any reason not
>> to use source control.
>>
>> ----- Original Message -----
>>
>> *From:* Erik Anderson <mailto:odysseus654 at gmail.com>
>> *To:* Argent Stonecutter <mailto:secret.argent at gmail.com>
>> *Cc:* Second Life Developer Mailing List
>> <mailto:sldev at lists.secondlife.com>
>> *Sent:* Wednesday, November 14, 2007 12:18 PM
>> *Subject:* Re: [sldev] Better support for the Open Source community
>>
>> I'm assuming that they don't use version control then? Otherwise
>> how would they know who is working on what, and how not to stop on
>> each other?
>>
>> On 11/14/07, *Argent Stonecutter* <secret.argent at gmail.com
>> <mailto:secret.argent at gmail.com>> wrote:
>>
>> Someone at LL noted in a previous discussion that they all use
>> copies
>> of the same working build environment... they don't each have
>> to pull
>> it all together themselves. That's kind of expected, really,
>> in any
>> production shop.
>>
>
>
>
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