[sldev] [VIEWER] SVG on a prim, a HUD, and in the viewer itself as a new GUI...

Lawson English lenglish5 at cox.net
Sat Sep 8 16:24:08 PDT 2007


I know that everyone wants HTML on a prim, but it seems to me that SVG 
on a prim, as a vector graphcis format, not a webpage format, would be 
ideal as a texture for SL.

All you would need to do is disallow any URL reference except "local 
host" and define local host as the prim (or linkset) inventory and let 
it access notecards of a specific name in that inventory.

A further refinement would be to allow LSL to be evoked by URLs defined 
in a given graphic. Those in turn could evoke webpages, of course, but 
that's not what the feature would be used for. Imagine huds with 
animated svg buttons and pictures that could evoke LSL callbacks in a 
given prim.

The concept is so powerful, that it should be part of the viewer's own 
GUI, I think. Perhaps this would give us a scriptable GUI "for free" 
though I'm not sure how well SVG handles popdown menus and so on.






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