[sldev] Re: [VIEWER] SVG on a prim

Lawson English lenglish5 at cox.net
Mon Sep 10 10:01:35 PDT 2007


Lynne Wu wrote:
> Why is it too expensive to render?  Cycles?  Resources?  Is 
> http://www.ubrowser.com not a realistic interpretation of this idea?  
> Thanks
>
> Argent Stonecutter wrote:
>> ...
>>
>> PS: I agree with Alissa. I would rather not see HTML on a prim except 
>> as something like a new parcel media texture type. HTML is too 
>> expensive to render.
>>
XUL sounds like fun though.


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