[sldev] Re: [VIEWER] SVG on a prim
Lawson English
lenglish5 at cox.net
Mon Sep 10 10:01:35 PDT 2007
Lynne Wu wrote:
> Why is it too expensive to render? Cycles? Resources? Is
> http://www.ubrowser.com not a realistic interpretation of this idea?
> Thanks
>
> Argent Stonecutter wrote:
>> ...
>>
>> PS: I agree with Alissa. I would rather not see HTML on a prim except
>> as something like a new parcel media texture type. HTML is too
>> expensive to render.
>>
XUL sounds like fun though.
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