[sldev] [VIEWER] Distant avatar billboarding (was: Re: [ARCH] Render unto Caesar...)

John Hurliman jhurliman at wsu.edu
Tue Sep 18 14:56:57 PDT 2007


Argent Stonecutter wrote:
> From: Mike Monkowski <monkowsk at watson.ibm.com>
>> For the scene polygon count, I assume you mean the added polygons for
>> the avatars.  This could be handled with lower LOD for more distant 
>> avatars.
>
> This has already been fiddled with and the results were horrible. 

That's a pretty quick dismissal of a very broad optimization technique, 
especially since it is going to be introduced again shortly.

John Hurliman


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