[sldev] [VIEWER] Distant avatar billboarding (was: Re: [ARCH]
Render unto Caesar...)
John Hurliman
jhurliman at wsu.edu
Tue Sep 18 14:56:57 PDT 2007
Argent Stonecutter wrote:
> From: Mike Monkowski <monkowsk at watson.ibm.com>
>> For the scene polygon count, I assume you mean the added polygons for
>> the avatars. This could be handled with lower LOD for more distant
>> avatars.
>
> This has already been fiddled with and the results were horrible.
That's a pretty quick dismissal of a very broad optimization technique,
especially since it is going to be introduced again shortly.
John Hurliman
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