[sldev] [ARCH] Prokofy Neva's "Open Architecture and the Rest of Us" (today)

Dzonatas dzonatas at dzonux.net
Fri Sep 21 17:29:17 PDT 2007


As seen on the forums: http://forums.secondlife.com/showthread.php?t=212067

---

TONIGHT
6:00 PM SLT
Sutherland Dam

Did you see the Lindens' post about their concept of open architecture, 
and the small group discussion they had with programmers?

http://blog.secondlife.com/2007/09/19/slgarchwg1/

Well, this is not just a technical matter but involves eventual changes 
to the world as we know it that will have a profound impact on many 
people, especially those in business on the grid.

While saying this project is just about the technical architecture, they 
are discussing -- and therefore making decisions about economic, 
political, and social matters -- and many people are not even aware 
they're up to this. Here are some of the topics already laid out in the 
wiki:

http://wiki.secondlife.com/wiki/Brainstorming

o currency -- whether to close the LindEx and end the micropayment 
system in favour of Paypal or currencies hosts will devise
o land -- how/whether it devalues in a host-your-own environment
o regions -- deciding whether to allow in agents based on age, RL 
identity, financial
o hook-ups -- will everybody pay to hook up to SL Central? How much? Or 
will many not bother and want to hook up only to each other?
o content -- the harsh reality is that Open Architecture is Copybot, 
Institutionalized, and everything that is seen in the viewer as it is 
open-sourced is available to any licensed user.

Right now, the discussion is a lot like having the anarchists decide 
what to do about globalization. It's time to get started some kind of 
process that is like world economic forum that tries to understand the 
impact of these changes and proposes ways to prevent, mitigate, or adapt 
to them reasonably, without the extreme solutions often provided by 
tekkies that they then present as fait accomplis.

All welcome, but griefers summarily ejected.


-- 
Power to Change the Void


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