[sldev] Permissions
Dale Glass
dale at daleglass.net
Mon Sep 24 02:42:44 PDT 2007
On Monday 24 September 2007 11:21:12 Tao Takashi wrote:
> Regarding an open grid: Wouldn't it still be more practical for somebody
> to copy via a client hack than via a server hack if it's not about
> scripts? Should be easier than trying to get people on your sim to copy
> it.
Probably, yeah.
Have in mind though that content creators are artists and not necessarily
very technically knowledgeable, so some of them will worry about things
that seem quite clear to us.
>
> Of course scripts are an issue but for the LL grid it will certainly
> come down to be a trust issue. Linden Lab needs will most probably have
> a TOS in place for connecting to their grid.
>
> But as was obvious in the meeting yesterday, the copy problem seems to
> be one of the main issues, at least for some. I haven't yet talked to
> content creators how big they see that issue (and it might also need
> some explanation and beside that an open grid of course offers a bigger
> market and other opportunities than just problems).
Well, I was involved in one talk of the sort, and at least from the
conversation I had, I'd say they're VERY worried.
In fact, they tried very hard to try to convince me of their position,
hoping that I hold enough influence here (hah) to convince people here not
to create a grid design that'd drive them out of business.
Note here that I'm not saying what I am simply because I've been asked to,
I really think having an economy is a good thing for SL, and IMO the
current permissions system is quite reasonable.
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