[sldev] Scalable Sim Question
lenglish5 at cox.net
Sat Aug 9 17:02:10 PDT 2008
Argent Stonecutter wrote:
> On 2008-08-09, at 15:02, Lawson English wrote:
>> Logging into the test metaverse and TPing between grids is now being
>> accomplished by the client interacting with the "Agent Domain," a
>> server which eventually will be analogous to an ISP for your avatar
>> account(s) and it will handle login, group IM, persistent inventory,
>> etc., while the local simulator will handle physics, local chat and
>> geometry issues. The eventual division will be "Agent Domain" vs
>> "Region Domain" where each is responsible for a certain subset of
>> services that the SL client now receives exclusively through the
> I'm not sure that putting the inventory exclusively in the agent
> domain is a good idea.
> (1) Inventory garbage collection for inventory "owned by" other grids
> will be a knotty problem.
> (2) License and copyright issues.
> Having a third section of inventory (after your inventory and the
> library) for region-local inventory that's only available in that
> region would avoid a lot of copyright issues, and also allow for
> inventory that's required for a game grid to stay in that grid.
Oh, absolutely, that's why I said "persistent" inventory to
differentiate from sim-specific. And OpenSIm developers are discussing
having multiple inventory/asset servers available per avatar/Agent
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