[sldev] realXtend Global inventory tests successful

ordinal.malaprop at fastmail.fm ordinal.malaprop at fastmail.fm
Fri Aug 22 15:21:53 PDT 2008


I really don't think this while "omg we live in the digital age now  
copyright is so in the past" stuff is useful here, and neither do I  
think it's appropriate - we had a huge argument about permissions etc  
on sldev not too long ago which came to nothing.

On 22 Aug 2008, at 22:16, azdel slade wrote:

> Sean is right here. This is how copyright works IRL. If you create an
> artwork, say a photograph, you own the copyright, even if you haven't
> legally filed it yet. And you should be upset, because if we don't get
> interoperability between grids, then we can be sure that the future of
> the metaverse will be as short lived as any corporation, in this case
> linden labs. I am very much looking forward to being able to move
> inventory between grids and having it work.
>
> All this draconian IP control that people are demanding is so 18th
> century. Get with it folks. If you can see it in SL, then it's already
> in memory on your machine and people will do what they want with it.
> Its inevitable. Of all places, SL is a wonderful place to find new
> models beyond copy restriction. The last thing I want is the SLAA to
> replace the RIAA, so stop asking for it, please. If you want to see SL
> continue to grow (and exist) than we need working interoperability
> between grids. Of all places, the open source developer's list should
> understand this.
>
>  azdel
>
>
> On Fri, Aug 22, 2008 at 8:17 AM, Sean Linden <sean at lindenlab.com>  
> wrote:
>> Errr, you own the stuff you create, so if you make something in SL  
>> you can
>> take it with you to another grid. I have no idea how the rights  
>> work for
>> anything else, even fullperm objects created by someone else, or  
>> any texture
>> not created by you (including the "default" textures like plywood),  
>> but
>> anything made by you belongs to you. So you can take the plywood  
>> cube if you
>> made it, I'm just not sure you can take the plywood :)
>>
>> On Fri, Aug 22, 2008 at 8:01 AM, Ann Otoole  
>> <missannotoole at yahoo.com> wrote:
>>>
>>> These people have no license to take content licensed for use in
>>> Secondlife as per the Secondlife TOS.
>>> Not even a plywood cube is authorized for taking from SL.
>>> Linden lab needs to deal with this one way or another even if it  
>>> means
>>> immediate deletion of all accounts that engage in this behavior  
>>> until such
>>> time as a proper content licensing scheme is in place.
>>>
>>> ----- Original Message ----
>>> From: Jani Pirkola <jpirkola at gmail.com>
>>> To: Second Life Developer Mailing List <sldev at lists.secondlife.com>
>>> Sent: Friday, August 22, 2008 10:01:35 AM
>>> Subject: [sldev] realXtend Global inventory tests successful
>>>
>>> FYI
>>>
>>> ---------- Forwarded message ----------
>>> From: Antti Ilomäki <antti.ilomaki at gmail.com>
>>> Date: 2008/8/22
>>> Subject: Global inventory tests successful
>>> To: realxtend at googlegroups.com
>>>
>>>
>>>
>>> We took another step towards the 3D Internet today, as we managed to
>>> transport objects from one site to another. These were just initial
>>> tests and only prims were tested, but it's sort of a historical
>>> moment.
>>>
>>> You've all probably already read the story on the realXtend blog,  
>>> but
>>> here's the link: http://realxtend.blogspot.com/
>>>
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>>>
>>>
>>>
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