[sldev] Plausibility of 16-bit sculpts?
Carlo Wood
carlo at alinoe.com
Tue Dec 23 13:08:07 PST 2008
On Tue, Dec 23, 2008 at 03:25:50PM -0500, Glen wrote:
> Ouch. Best I can say. 6fps is bad bad bad. Sculpts help to break my
> viewer and bring it to its knees, 16-bit sculpts will hurt it even
> worse. Wait until the worst performance is around 15-20 fps on the worst
> hardware *then* consider it.
I had 3 fps with Linden Labs 32-bit client for linux.
I then got the source code and compiled it for 64-bit,
and got 30 fps, on the same hardware...
--
Carlo Wood <carlo at alinoe.com>
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