[sldev] Plausibility of 16-bit sculpts?
Glen
gcanaday at gmail.com
Tue Dec 23 13:24:46 PST 2008
Then I'll be making that my next item, lol.
30+ is worth the effort!
--GC
Carlo Wood wrote:
> On Tue, Dec 23, 2008 at 03:25:50PM -0500, Glen wrote:
>> Ouch. Best I can say. 6fps is bad bad bad. Sculpts help to break my
>> viewer and bring it to its knees, 16-bit sculpts will hurt it even
>> worse. Wait until the worst performance is around 15-20 fps on the worst
>> hardware *then* consider it.
>
> I had 3 fps with Linden Labs 32-bit client for linux.
> I then got the source code and compiled it for 64-bit,
> and got 30 fps, on the same hardware...
>
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