[sldev] Latest windlight builds out of the tin

Soft soft at lindenlab.com
Fri Feb 8 03:57:51 PST 2008


On Feb 8, 2008 5:42 AM, Robin Cornelius <robin.cornelius at gmail.com> wrote:
>
> On Feb 8, 2008 11:37 AM, Soft <soft at lindenlab.com> wrote:
> > On Feb 8, 2008 5:33 AM, Anders Arnholm <Anders at arnholm.se> wrote:
> > > On Fri, Feb 08, 2008 at 10:44:50AM +0000, Robin Cornelius wrote:
> > > > On Feb 8, 2008 1:12 AM, Soft <soft at lindenlab.com> wrote:
> > > > > The latest windlight (see sldev-commits mailing list) builds out of
> > > > > the tin on all three platforms, minus gcc-4 issues that will be fixed
> > > > > when next merging from release.
> > > > >
> > > > > Now would be an awesome time to see how it behaves and hurl any
> > > > > build-issue JIRAs our way.
> > > >
> > > > Build seems at least as fine as 1.19.0.0 did, i apply my same (build)
> > > > patch set all of which I think cmake branch fixes anyway.
> > > >
> > > > Running is a different issue, i get an ASSERT on
> > > > newview/lldrawpoolwlsky.cpp(177) because i assume star_brightness is
> > > > an uninitialized config variable.
> > >
> > > Looks like this is tha same as my JIRA VWR-3721.
> >
> > It is. The problem was actually a missing xml. That's fixed in the
> > drop coming in this morning's batch, which should appear in an hour or
> > so.
> >
>
> Cool, i've worked around it for 5 minutes anyway.
>
> I've also noticed there don't seem to be any default environmental
> settings in the tarballs. My windlight world is very very dark, and
> there are no presets for sky or water. In fact in
> app_settings/windlight there is one file but on an official linden
> release there is a whole bunch of stuff which if i copy to my build
> makes everything ok.

Right, that's it exactly.

I've built this set out of a clean checkout with app settings and all
wiped, and it looks fine on Linux and Windows. Mac should be fine too.


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