[sldev] Improving rendering sequence
Argent Stonecutter
secret.argent at gmail.com
Sun Jan 6 04:02:42 PST 2008
I think what you're seeing is the order that objects are downloaded
to the client from the server. Since the client doesn't know the wall
is there until it's downloaded, there's probably not much you can do
in the client to fix this. I have thought that it might be a good
idea for the server to apply information about the distance of
objects from the agent in building the interest list, but
unfortunately we don't have the server source so it's likely there's
little we can do about that from here.
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