[sldev] Re: New Sculpty Features
Argent Stonecutter
secret.argent at gmail.com
Sun Jul 13 15:02:15 PDT 2008
On 2008-07-13, at 16:16, Karl Stiefvater wrote:
> the reasoning for these two new flags is that they give a
> substantial advantage. MIRROR gives you (without the need of a
> second map) a symmetric shape (e.g. shoes.) INVERT will give you
> a backside to your planar sculpts. in both cases - the number of
> necessary sculpt maps is reduced.
How about sculpty animation, while you're in there? Up to 8 frames
would be plenty!
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