[sldev] Re: New Sculpty Features

Argent Stonecutter secret.argent at gmail.com
Sun Jul 13 15:02:15 PDT 2008


On 2008-07-13, at 16:16, Karl Stiefvater wrote:
> the reasoning for these two new flags is that they give a  
> substantial advantage.  MIRROR gives you (without the need of a  
> second map) a symmetric shape  (e.g. shoes.)  INVERT will give you  
> a backside to your planar sculpts.  in both cases - the number of  
> necessary sculpt maps is reduced.

How about sculpty animation, while you're in there? Up to 8 frames  
would be plenty!



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