[sldev] Re: New Sculpty Features

Jacek Antonelli jacek.antonelli at gmail.com
Mon Jul 14 20:04:50 PDT 2008


On Sun, Jul 13, 2008 at 5:02 PM, Argent Stonecutter
<secret.argent at gmail.com> wrote:
> On 2008-07-13, at 16:16, Karl Stiefvater wrote:
>>
>> the reasoning for these two new flags is that they give a substantial
>> advantage.  MIRROR gives you (without the need of a second map) a symmetric
>> shape  (e.g. shoes.)  INVERT will give you a backside to your planar
>> sculpts.  in both cases - the number of necessary sculpt maps is reduced.
>
> How about sculpty animation, while you're in there? Up to 8 frames would be
> plenty!

I want a pony! Can we have a pony, too? Can we, Qarl? Pleeease? ~_^

Ungratefully yours,
 - Jacek

P.S. Is it human nature that when given a gift, we ask for more
instead of giving thanks?


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