[sldev] Re: New Sculpty Features
Jason Giglio
gigstaggart at gmail.com
Wed Jul 16 11:44:04 PDT 2008
Jacek Antonelli wrote:
> I do think that Y and Z would be good to have -- even if the effect
> can be achieved through other, less approachable methods. The majority
> of sculpty users are _artists and designers_, not mathematicians or
> comp sci geeks. They don't know (and aren't interested in learning)
> the mathematical voodoo behind all this, they just want to get the
> effect they're looking for. So, adding Y and Z would be a big win in
> usability and user-friendliness. :-)
That seems like a total non-sequitur to me. Adding seemingly redundant
operations with technical differences that matter little to the average
artist/designer will just confuse them.
I'm with Karl, I'm not seeing a compelling case for anything other than
the invert.
-Jason
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