Interoperability; was: [sldev] Call for requirements: ISO MPEG-V
...
Lawson English
lenglish5 at cox.net
Mon Jun 2 13:59:56 PDT 2008
Matthew Underwood wrote:
> [...]
> Why not? Today you can play literally hundreds of video formats in
> the same player whereas several years ago you would be literally
> forced to have different players for different codecs. Having the
> ability to represent other worlds via a set standard would allow many
> unique opportunities.
>
> Imagine being able to watch tournaments within different games, being
> able to chat with friends in different worlds, etc. While it may not
> be feasible now, if you push you could likely end up with one or two
> companies participating.
> _______________________________________________
>
Well, the current AWG focus is on the near-term goal of interoperability
(including asset-sharing in some cases) between SL and OpenSim worlds.
Linden Lab and IBM are also working on a universal avatar specification.
Long-term, various companies and organizations are already working on
interoperability, multiple viewer support, etc.
https://wiki.secondlife.com/wiki/AW_Groupies#External_Resources
Lawson
More information about the SLDev
mailing list