[sldev] iphone 3D client possible?
Lawson English
lenglish5 at cox.net
Mon Jun 9 17:28:40 PDT 2008
Dave Hillier wrote:
> OpenGL ES is a subset of OpenGL. Its basically had all the
> intermediate calls removed in favour of vertex arrays.
>
> There's been some cool stuff done with the iphone: someone ported
> quake 3! http://www.youtube.com/watch?v=kvci1vTXyUo
> Unfortunately I doubt its got enough power to run SL.
>
Maybe the old iPhone couldn't do it, but the new one? I'm pretty sure
some reasonably robust subset of the current SL 3D graphcis will run at
acceptable framerates.
http://events.apple.com.edgesuite.net/0806wdt546x/event/index.html
This kills, well, slaughters, a LOT of platforms, I think. $200 for the
base model.
Lawson
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