[sldev] iphone 3D client possible?

Lawson English lenglish5 at cox.net
Mon Jun 9 17:28:40 PDT 2008


Dave Hillier wrote:
> OpenGL ES is a subset of OpenGL. Its basically had all the 
> intermediate calls removed in favour of vertex arrays.
>
> There's been some cool stuff done with the iphone: someone ported 
> quake 3! http://www.youtube.com/watch?v=kvci1vTXyUo
> Unfortunately I doubt its got enough power to run SL.
>

Maybe the old iPhone couldn't do it, but the new one?  I'm pretty sure 
some reasonably robust subset of the current SL 3D graphcis will run at 
acceptable framerates.

http://events.apple.com.edgesuite.net/0806wdt546x/event/index.html

This kills, well, slaughters, a LOT of platforms, I think. $200 for the 
base model.


Lawson


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