[sldev] Texture Cache: A summary of The Plan as it stands

Argent Stonecutter secret.argent at gmail.com
Fri Jun 13 19:38:52 PDT 2008


On 2008-06-13, at 19:10, Dale Mahalko wrote:
> To permit such a huge texture cache size, you will need to split off
> the VFS so that it has its own setting in the client preferences,
> separate from and just below the texture cache setting.

I think abandoning the VFS for textures is desirable in any case.



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