[sldev] libsl

Ajinkya Kale kaleajinkya at gmail.com
Sat May 24 06:00:16 PDT 2008


Thanks a lot for the information.
Can you give some links on how to work with libSL ? Like the setup details
and stuff ?



On 5/24/08, Dahlia Trimble <dahliatrimble at gmail.com> wrote:
>
> Hi Ajinkya,
>
> libopenmv (new name for libsecondlife) is an independant work from the
> viewer and is not developed by Linden Lab. It is written in the C# language
> and runs under the .NET framework in windows, or MONO on multiple platforms.
> It is largely a protocol library for developing clients for connecting to
> the either Second Life or opensim based grids, butand also supports other
> higher-level functions that may be in a client program. It is used mainly
> for lightweight text only clients or automated "bots", but there are a few
> independant non-LL based graphical viewers being developed that use it as
> well.  libopenmv is BSD licensed which provides a different set of
> restrictions on redistribution of the source code or derivitive works than
> the GPL licensed LL viewer, which may make it more appealing for some
> for-profit ventures.
>
>
>  On Sat, May 24, 2008 at 1:25 AM, Ajinkya Kale <kaleajinkya at gmail.com>
> wrote:
>
>>
>>
>> Can anyone throw some light on libsecondlife ?
>> The links on the libsl page seem to be broken (for windows).
>>
>> How is libsl different form the viewer source code ? What different things
>> can we do in it which we cant using the viewer source code ?
>>
>>
>>
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>


-- 
Ciao,
Ajinkya
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