[sldev] libsl
Dahlia Trimble
dahliatrimble at gmail.com
Sat May 24 06:35:35 PDT 2008
Sure. Try http://www.libsecondlife.org/wiki/Main_Page
Unfortunately documentation is pretty sparse but it has been improving.
There are a lot of example programs that come with the source and they are
the best introduction. The class documentation in the source is also
improving. It's pretty much download it and start hacking like so many other
open source packages.
Good luck!
On Sat, May 24, 2008 at 6:00 AM, Ajinkya Kale <kaleajinkya at gmail.com> wrote:
> Thanks a lot for the information.
> Can you give some links on how to work with libSL ? Like the setup details
> and stuff ?
>
>
>
> On 5/24/08, Dahlia Trimble <dahliatrimble at gmail.com> wrote:
>>
>> Hi Ajinkya,
>>
>> libopenmv (new name for libsecondlife) is an independant work from the
>> viewer and is not developed by Linden Lab. It is written in the C# language
>> and runs under the .NET framework in windows, or MONO on multiple platforms.
>> It is largely a protocol library for developing clients for connecting to
>> the either Second Life or opensim based grids, butand also supports other
>> higher-level functions that may be in a client program. It is used mainly
>> for lightweight text only clients or automated "bots", but there are a few
>> independant non-LL based graphical viewers being developed that use it as
>> well. libopenmv is BSD licensed which provides a different set of
>> restrictions on redistribution of the source code or derivitive works than
>> the GPL licensed LL viewer, which may make it more appealing for some
>> for-profit ventures.
>>
>>
>> On Sat, May 24, 2008 at 1:25 AM, Ajinkya Kale <kaleajinkya at gmail.com>
>> wrote:
>>
>>>
>>>
>>> Can anyone throw some light on libsecondlife ?
>>> The links on the libsl page seem to be broken (for windows).
>>>
>>> How is libsl different form the viewer source code ? What different
>>> things can we do in it which we cant using the viewer source code ?
>>>
>>>
>>>
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>>>
>>
>
>
> --
> Ciao,
> Ajinkya
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