[sldev] stereoscopic status and Becoming Dragon,
a 365 hour performance in Second Life
Carsten Juttner
carjay at gmx.net
Sun Nov 30 17:16:28 PST 2008
Carsten Juttner wrote:
> We used anaglyph rendering with some LCD shutter glasses and a huge
> Barco projector.
Just noticed something got lost here, I meant to write we did *not* use
anaglyph rendering but LCD shutter glasses.
The end result is of course he same.
Hope you find the cause for the crash, at least you now get the correct
context which should make things easier.
Carsten
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