[sldev] stereoscopic status and Becoming Dragon, a 365 hour performance in Second Life

Carsten Juttner carjay at gmx.net
Sun Nov 30 17:16:28 PST 2008

Carsten Juttner wrote:
> We used anaglyph rendering with some LCD shutter glasses and a huge 
> Barco projector.

Just noticed something got lost here, I meant to write we did *not* use 
anaglyph rendering but LCD shutter glasses.
The end result is of course he same.

Hope you find the cause for the crash, at least you now get the correct 
context which should make things easier.


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