[sldev] Question: Replacing current group chat with XMPP?

Dahlia Trimble dahliatrimble at gmail.com
Mon Sep 8 18:49:42 PDT 2008


On Mon, Sep 8, 2008 at 8:00 AM, David M Chess <chess at us.ibm.com> wrote:
>
> .......
>


>
>
> > But of course we also need to find a solution to support the existing
> > group model with those huge groups.
> > BTW, what are the actual numbers for the bigger ones?
>
>
> Some random data points: Money Island VIP (raffle) 9984, Fashion
> Consolidated (open) 9009, The Wild Coast (pay to join) 5640, Eightbar
> (invitation only) 4600, Lucky Money Chair (open) 4529, Scripters of Second
> Life (geeks lol) 1974.
>


I'm not sure of the relevance to this discussion, but I've often been
intrigued by some of the user numbers I see on IRC networks. Here's a quick
sample taken a moment ago from freenode:

Total channels:5197
Top 3 channels by *currently logged in* users:
#ubuntu      1362
#gentoo       933
#debian       819

What does this mean, other than freenode is dominated by geeks? It could
mean that they have solved some of the scalability problems with the IRC
model and it can serve as a reference.




>
> > So pluggability might be key and the question is how we can support
> > both: Some not so secure environment where you maybe can simply join
> > some non-SL IM system like Jabber or IRC without further identity
> > check
>
>
> Presumably that can be done by just embedding an IRC or Jabber client into
> some viewer.  Or just running it in a different process on the same machine.
>  :)  No OGP implications, I don't think.  I don't see a strong use-case for
> it, myself; why should an SL viewer contain a way for me to chat with random
> people whos RL and SL identities I don't know?  We already have programs for
> that.
>


I'd love to see an IRC client built into the viewer. Currently I can use a
web based irc client inside the viewer's browser window, but it takes far
more screen real estate than it needs. Then again, the communicate window
also takes far more screen real estate than it needs :(
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