[sldev] http-texture project - how far until complete? (this will totally Rawk SL!)
Philippe Bossut (Merov Linden)
merov at lindenlab.com
Thu Apr 30 12:57:03 PDT 2009
Hi Malachi,
On Apr 30, 2009, at 12:21 PM, malachi at tamzap.com wrote:
> with the new map abilities when do you foresee if ever a map like
> google earth? is this possible
If what you have in mind is a "browsable map with smooth user
interface and lots of geocoded content", yes it is possible but the
point is rather: is it what we need?
When I first demoed the new map to my daughter (9 years old), she
immediately said: "why don't you zoom and zoom and zoom and then...
bang! you're there!...". It's fitting: SL is a virtual world so the
map *is* the territory. What Google Earth is trying to create is a
representation of the real world that you could browse "as if" you
were there but, with SL, you *are* there. So, what is the objective of
a map?
If we had infinite bandwidth and CPU, we wouldn't need a map at all:
just fly high and look down, go where you want. From a realistic
technical standpoint though, we can't really do this so the map is our
way to reduce lots of content into a set of prerendered images that we
can display and pin data on (land for sale, place of events, etc...).
It's also a cool way to get a window on the SL world from outside the
viewer as well (see he SLURL).
Beyond that (adding 3D buildings to it for instance as in Google
Earth) I'll start to feel like in a Jorge Borges novel (http://en.wikipedia.org/wiki/On_Exactitude_in_Science
). So my idea is that we should work making the SL IW experience
better rather than stretching the map beyond the problems it's
supposed to solve, namely, quick discoverability of content.
Cheers,
- Merov
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