[sldev] Script/Parcel/Memory Limits - Memory Limit Configuration
Tigro Spottystripes
tigrospottystripes at gmail.com
Sat Dec 19 10:49:53 PST 2009
a perparcel bonus could be abused by spliting your parcel into a bunch
of small ones....
Carlo Wood escreveu:
> On Sat, Dec 19, 2009 at 12:27:27PM -0500, Lear Cale wrote:
>
>> Argent argues for a bonus for smaller parcels. We should seriously consider
>> allocating the difference between reasonable levels and critical levels to
>> smaller parcels. This bonus could be calculated assuming all 512 parcels --
>> dividing the total difference by 65536/512 to calculate a per-parcel bonus,
>> applied regardless of parcel size. It would be insignificant for full-region
>> parcels, but substantial for 512's. The bonus might need to be reduced
>> proportionately for parcels smaller than 512, to avoid catastrophic
>> overcommitment in regions with lots of tiny parcels.
>>
>
> That kind of reasoning might be relevant for mainland, but I'd
> have nothing of it for private sims. It should be the region owner
> who decides how to devide the resources.
>
> I guess that the limits will be activated at least a year before
> necessary tools for sim owners though...
>
> I hope that there will be some way to turn as much of the effect of
> limits off, by the Estate Managers, if they want to do so. Even with
> "tricks" (but I guess even with that LL won't be willing to help).
>
> It seems that there will be some kind of bonus system, so hopefully
> I can use that to give every parcel the right to use all available
> memory... then we'll only loose the memory of the 20 avatars with
> maximum attachment scripts that are never ever ever ever ever there.
>
>
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