[sldev] Script memory limits, promises, parcel bonus

Kelly Linden kelly at lindenlab.com
Tue Dec 22 13:15:25 PST 2009


On Tue, Dec 22, 2009 at 1:05 PM, Maggie Leber (sl: Maggie Darwin) <
maggie at matrisync.com> wrote:

> Kelly Linden wrote:
> >  Estate owners should be able to do with script resources what they
> > can currently do with prim resources.
>
> I hope that includes overcomitting individual parcels in the way the
> current "parcel bonus" allows, because otherwise the management of our
> current sim will be nearly impossible.
>

I am sure I have said this many times but it gets lost in the flood of
discussion.  At the very least this is exactly what we want to support.  I
think the version I have right now conflates the two (a prim bonus of 2x
causes a resource bonus of 2x) but that is largely because I didn't want to
work on viewer UI while working on the simulator.


>
> We manage prims per shareholder, not per parcel, as our shareholders
> can and do rez prims...
>
> (including vehicles, remeber SVC-22? We sure do! And it's still not
> fixed... Babbage says script memory for vehicles is going to be
> deducted from the parcel quota...joy)
>

This is true and not true.  The following rules must be taken into account
together:
* A "vehicle" will use the resources of the first sitting agent that has
enough available resources for the vehicle
* In the case that no sitting agents have enough available resource we will
fall back to trying to use parcel resources before failing.
(In other words we try our hardest to find resources)
* A "vehicle" for the above is any object that has 1 or more agents sitting
on it and has crossed a parcel border.

The last rule is tricky but we don't want someone to effect the resources of
a vendor by sitting on it, and there are too many types of vehicles to have
a rule be anything other than that it has someone sitting on it.  So we do a
kind of lazy promotion to vehicle.  If someone is sitting on it and it moves
enough to cross a parcel border then it becomes a vehicle and the resources
move accordingly.

Yes this is more complicated than I would have liked, but is the simplest
possible that manages the requirements I think.


> ... throughout the sim. The shareholders do own parcels, for the
> purpose of controlling access rights and media settings.
>
> I haven't heard anybody promise this facility will be available when
> script memory limits are implemented yet.
>

I have, but I've done it again in this email now.

>
> I can just imagine how this is going to happen, we'll be ignored until
> the last minute, and then dismissed as an "edge case", and told to
> submit an enhancement JIRA.
>

I don't know of any way to be more proactive on this issue than I have.
 Also, as I posted my peeve earlier - do not conflate 'ignoring' with 'not
doing what I asked'.  We will not and can not do everything everyone asks,
it is a pure impossibility given the many different and often contradictory
requests.  We aren't ignoring the discussion on the topic though.

 - Kelly
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