[sldev] Late night thoughts on ways to prevent griefing
Soft
soft at lindenlab.com
Fri Jun 12 22:20:45 PDT 2009
On Sat, Jun 13, 2009 at 12:17 AM, <malachi at tamzap.com> wrote:
> call it stupid. or just call it a late night rant amongst friends. but after
> a few rounds at the ol think box we have found a very easy way to if not
> completely eliminate at least prevent a majority of griefers from attacking
> us. ;)
>
> we already have to pay to upload sounds. and textures. and even animations.
> and griefers tend to do this on their main accounts and then copy the asset
> uuid to patch into their scripts. but what if......... and please bare in
> mind this is silly but it might just work.....
>
> what if LL slapped a nice little charge on scripts. be it a 10L per script
> charge. or a method of forcing residents to age and payment verify before
> given the ability to create scripts. the latter would force all the stupid
> script kiddies off the grid as they couldnt show proof of their age and
> surely these 14-15 year old punks dont have credit cards. Plus the added
> benifit that LL would have RL contact information on these clowns that waste
> region resources with stupid prims and particles. Griefing is another form
> of internet terrorism in some cases lol.
What do you do about a library item dragged out of inventory with a
script already in it, or something acquired from a freebie shop? Most
of those scripts are modifiable.
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