[sldev] Where is Dynamic Refelctions?

Nexii Malthus nexiim at googlemail.com
Thu Jan 21 23:13:52 PST 2010


> Would be great to compile the exact changes that have been done. I
> tried to look at it myself to find where the dynamic reflections is
> but having trouble. Is the major portion of the reflection code in
> LLVOSky::updateReflectionGeometry ? Where is this called from, etc?
> Would be great to know the hierarchy of the reflection code and
> attempt to create a similar implementation but for our current updated
> rendering pipeline which seems to be structurally quite different to
> the old one.
>
> - Nexii

Ah dang, always forget to hit Reply to All

On Tue, Dec 8, 2009 at 12:38 PM, Argent Stonecutter
<secret.argent at gmail.com> wrote:
> On 2009-12-08, at 04:05, Ardy Lay wrote:
>> Argent Stonecutter wrote:
>>> The problem is that the only really good version of dynamic
>>> reflections was First Look 57575, well before the Open Source
>>> program.
>>> The later versions were all fuzzy and hardly worth using.
>
>> I seem to be finding some archives here:
>> https://wiki.secondlife.com/wiki/Obsolete_Source_downloads
>
> Oh, nice, it just barely made the cut.
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